Projects > FUTURE LANDING

FUTURE LANDING

The form of the web portal as a virtual studio for five practitioners at a time, activates itself through viewer involvement. Each visit becomes unique as patterns and hums trigger drip unconscious minds’ libraries into the pulse of ever-changing projects that land and leave with only the trace of a time stamp on Future Landing’s ‘Drip Axis’.  The stages of experiments taking place on Future Landing look at the internet as a site where control is not a given option. In insinuating participation, an embedded closeness comes about with involvement.

FOUNDATION TEAM​

Aditi Dash | Graphics and website design
Ashish Dubey | Coding and website development
Samarth Gulati | Coding and website development
Abhinay Khoparzi | Artist (Drip 1) + Coding and website development
Farah Mulla | Artist (Drip 1)
Nepal Picture Library | Artist (Drip 1)
Studio Oleomingus | Artist (Drip 1)
The Packet | Artist (Drip 1)
Keith Peter | SAF core support
Veeranganakumari Solanki | Curator and concept
Moakshaa Vohra | SAF core support
Serendipity Arts Foundation | Project and space host

Curator

Veeranganakumari Solanki is an independent curator and writer. Her research interest lies in the manner in which: interdisciplinary forms and art merge to create dialogues that travel from public spaces into private ones, the dissemination and varied interpretations of images across disciplines, and the structuring of curatorial research around artistic practices that expand the ideas of medium specificity through story-telling. Her curatorial discourse has primarily focused on art practices within the extended South-Asian context. She was the 2019 Brooks International Research Fellow at Tate Modern in the curatorial and photography department and a resident at the Delfina Foundation. Veerangana is currently based in India.

artists

Abhinay Khoparzi is a multidisciplinary creative technologist who maintains a practice across film, music and web technologies. He has had a long relationship with the experimental electronic music scene in Mumbai with performances at venues Blue Frog, Zenzi Mills, Volte and Project 88. Abhinay co-founded the pioneering artist collective, netlabel, and publishing company 3rd Thought Entertainment in the early 2000’s where he organised collaborative performances with experimental, IDM artists from the varied roster. He now organises/conducts live coding workshops in collaboration with various artist collectives across India and has been pushing the Algorave scene in the country.
 
Farah Mulla is a multimedia artist based in Mumbai. Her background in science overlaps with her art practice that explores the perception of sound and its effects on human neurology and subjectivity. Often investigating different media, she uses the human voice, field recordings and other modes of inquiries to explore aspects of our listening experience and the invisible agency of sound via multiple modes of perception. Her current research experiments with sensory overlaps and materiality through different texts, sounds, and circuits. Having always been curious about sensation and perception processes her work has begun to incline towards sound brain computer interfacing. Currently she is experimenting with a small adaptive device that detects obstacles in the path and sends a tactile buzz to warn the wearer. She takes this device out on a run everyday with hopes of it developing into a part of a larger installation or an adaptive device for people with compromised needs.
 
Nepal Picture Library (NPL) is a digital photo archive run by photo.circle that strives to create a broad and inclusive visual archive of Nepali social and cultural history. Since its inception, NPL has collected over 120,000 photographs from various private and organizational sources across Nepal. The archive serves as a safe and open repository for materials that can secure a multicultural and pluralist representation of Nepali history. It also functions as a medium for active public engagement through which Nepali people can deepen meaningful connections with the past. As part of its objective to create a visually dense version of Nepali history for and with public audiences, NPL has created a network of professionals with interest or specialized knowledge in museum design, preservation, curation, exhibition, graphic design, oral history, writing, education, ethnography, visual culture, media, art history, photography, and publishing.
 
Oleomingus is a small independent game and arts studio. They practice at the intersection of post- colonial writing and interactive fiction, and use videogame spaces as sites of discourse, resistance and record. With their games, they attempt to study colonial power structures and the histories that they occlude, and how interactive fiction might be used to pollute a single reductive record of the past or of a people. They are keenly interested in languages, translations and questions of authorship, of bodies and territories, and of transactions and movements across borders. But most of all they study stories or narratives or fragments of data that can be recorded in the form of hypertext.
 
The Packet began with a community of artists and friends meeting in an apartment in Colombo. What emerged was a collaboration on a deconstructed art-book, and has since evolved into a larger group practice. Instead of “speaking at” or “speaking to”, we’ve been asking what it means to “speak from” and what it looks like to do our thinking in public. We adopt a model of collective study that is encompassed by, to paraphrase Fred Moten, “what we do with other people”, with a particular focus on the vernacular, collaborative process and conversation.

Team

Aditi Dash is a multi-disciplinary visual artist. Her practice is progressive, playful & experimental with a focus on translating narratives into effective design solutions. Her diverse aesthetic approach often merges structure with a distinct sense of play. She considers herself a “maker”, exploring her creative vision through print, digital & textiles as mediums.

Ashish Dubey is a full-stack software engineer by profession. He works with the Grofers technology team, specialising in infrastructure and developer experience where he helps teams be more productive while building software. With some prior experience in web development and a long standing interest in the intersection of music and technology, he finds himself tinkering with Web Audio and other web technologies to build fun to play with applications.

Samarth Gulati is a product consultant and a creative coder. He comes with 3 years of experience at Adobe San Francisco, where he got to build creative tools and experiences using a variety of technologies from AR to AI. He is currently situated in India, where he is consulting companies on user-driven product design and development. On the side, he conducts workshops and does procedural artworks, and at times brings his digital creations to the physical world using a plotter or a 3D printer.